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Category: Article Summary

Docugames: Documentary Process in Game Design

December 15, 2018 zgoshorn Leave a comment

For my article summary, I chose the article “Abstracting Evidence: Documentary Process in the Service of Fictional Gameworlds“ by Aaron…

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Posted in: Article Summary

Summary: HUNDRED THOUSAND BILLION FINGERS

December 14, 2018 siddthekidd Leave a comment

By Sidd Rao Hundred Thousand Billion Fingers looks at the behind the scenes of the Super Mario Bros in general…

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Towards a Comprehensive Model of Mediating Frustration in Videogames (Summary)

December 1, 2018 frostzuki Leave a comment

The article Towards a Comprehensive Model of Mediating Frustration in Videogames by David Melhart is a study exploring the ideas of…

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Watching People Is Not a Game: Interactive Online Corporeality, Twitch.tv and Videogame Streams

November 29, 2018 eratliff Leave a comment

link to article: http://gamestudies.org/1701/articles/anderson Summary In this article, Anderson examines the rise of Twitch and the new type of interactions that have…

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Glory to Arstotzka: Morality, Rationality, and the Iron Cage of Bureaucracy in Papers, Please-A Summary

November 12, 2018 cstaier Leave a comment

Glory to Arstotzka: Morality, Rationality, and the Iron Cage of Bureaucracy in Papers, Please, written by Jason Morrissette and published…

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Posted in: Article Summary Filed under: Papers Please, summary

Turn! Turn! Turn!

November 8, 2018 Jennifer Hill Leave a comment

Thomas Apperley and Darshana Jayemane’s “Game Studies’ Material Turn,” published in Westminster Papers in Communication and Culture vol. 9 is an interesting article that discusses the ways in which material contexts in video games can be analyzed.

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Posted in: Article Summary Filed under: Darshana Jayemane, Game Studies’ Material Turn, Thomas Apperley

Article Summary: Towards a Comprehensive Model of Mediating Frustration in Video Games

October 24, 2018 rallen Leave a comment

link: http://gamestudies.org/1801/articles/david_melhart The article Towards a Comprehensive Model of Mediating Frustration in Video Games was written by David Melhárt and published…

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Posted in: Article Summary Filed under: summary

Ability, Disability and Dead Space-A Summary

October 9, 2018 cstaier Leave a comment

Ability, Disability and Dead Space, published by Diane Carr in Game Studies, focuses on representations of ability and disability in the…

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Posted in: Article Summary Filed under: Dead Space, summary

Making Videogames Avant-Garde: A Retrospective on the Dreamcast

September 28, 2018 R0s3nTh0rn Leave a comment

The article:  The Dreamcast, Console of the Avant-Garde by Nick Montfort and Mia Consalvo Summary: In this article Monfort and…

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Posted in: Article Summary, Other

Types and Bytes. Ludic Seriality and Digital Typography: A Summary

September 26, 2018 ahill4 Leave a comment

In the Journal for Computer Game Culture, Lisa Gotto writes about how ludic seriality offers a way to discuss the…

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Posted in: Article Summary Filed under: digital games, digital typography, type rider, typography

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